![]() The issue is present on opengl hw and dx hw mode. This issue can be reproduced by opening doors on certain parts and not walking towards the next room.Įxample: on the first level from the beginning take the right and open the door but don't go through it, you will see the texture glitches, after that go back and you can see other textures are glitching through walls, some objects can be seen through walls as well. Textures are glitchy, seen through walls, incorrectly rendered (these settings don't matter since I tested it without them as the issue is still present) All builds after 1582 have the same problem
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